![]() ![]() Image Scaling is not supported in SLI Mode, Surround Multi-Monitor Clone/Duplicate Mode, Tiled Display, Direct Display, VR, and Integer Scaling mode.Image Scaling is not Supported for Pre-Pascal GPUs while using the YUV 422 color format.Image Scaling is not supported for Pre-Ampere GPUs while using the YUV 420 color format.For Maxwell and Pascal GPUs, Image Scaling does not support HDR. Image Scaling supports HDR for Turing & Ampere GPUs.It is recommended to use the NVIDIA Control panel to set or switch between scaling resolutions on desktop. For games that don’t offer a proper Full Screen mode and Image Scaling is not getting engaged, you can set the resolution of your desktop equal to in-game resolution, which will enable NVIDIA Image Scaling.Image Scaling nativity works when the game or application is running in Full Screen mode (e.g: “exclusive full screen” in some games - not “borderless windowed” or “fake fullscreen”).The program settings are used automatically each time you launch the program. To enable NVIDIA Image Sharpening for an external monitor, please disable the notebook’s internal display panel. Manage 3D Settings The Manage 3D Settings page allows you to change 3D global settings and also create settings for specific games or programs. For MSHybrid/Optimus notebook configurations, users will have to first set their notebook from mshybrid mode to discrete GPU mode.Image Scaling requires that the display is driven by an NVIDIA GPU (handling the scan-out to the display).Currently, the following limitations apply: ![]()
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